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Super smash flash 2 beta
Super smash flash 2 beta












Fine if you don't want Pac-Man, at least chose someone with his charm at least like Dig Dug or Mr. Llyoid Ivring I never saw the appeal to in the first place, and I just find him overrall boring, hence why I refer to him as "Generic Swordsman" above. Issac I never found interesting in the first place, But I can actually see his appeal somewhat. And before you even make any excuses on how he couldn't fight: People could just say "All Mario does is jump". It's WHY I find I insulting that people see Pac-Man as nothing more than "That one munching ball". look at these games? They weren't that old when Brawl was being developed you know. It's because nobody sadly even told Sakurai to, Oh I don't know. 4 (or 5+?) can accord him with proper playable status in the near future. In any case, I'm thrilled that Isaac is even playable in Super Smash Flash 2 hopefully, Super Smash Bros. series largely lacking any "earth element" techniques so far), myriad of Djinn, and powerful Summons can easily do all the combat for him. series - his geokinesis (especially with the Super Smash Bros. use that (excluding globally spawning sword-based items like the Beam Sword) he wouldn't even need to lay a finger on a Golden Sun sword (such as the Sol Blade) to take on foes in the Super Smash Bros. As people who have played Golden Sun can attest to and have similarly stated, Isaac has so many feasible attacks for potential Super Smash Bros. I'm not sure of how often Pac-Man was requested pre-SSB4 (Megaman seems to top him in that regard), but the humanoid Isaac does kind of lend himself more to attacks than the globular Pac-Man.Īnd Isaac is anything but a generic swordsman. And despite the Pac-Man World games existing, I would think that the "pizza-shape" Pac-Man readily comes to mind for most people, and I feel that it's admittedly hard to devise a moveset around that with actions aside from eating. 4 did wonders regarding Pac-Man's creative moveset. I was initially fine with the Super Smash Flash 2 Assist Trophy implementation of Pac-Man, but Super Smash Bros.

SUPER SMASH FLASH 2 BETA SERIES

that would otherwise not be possible in the official series - namely, inclusion of the anime characters).Ĭlick to expand.Hey, even Masahiro Sakurai initially thought that Pac-Man was a far-fetched inclusion during the early days of the Super Smash Bros. The potential of "import/custom characters" alone is fantastic (if they can be implemented properly), as it opens up many more possibilities for the roster (which alone is fantastic, giving many viable characters a method of play in Super Smash Bros. Oh, and Sora of Kingdom Hearts is cool, too! And at least Naruto and Goku have made some notable contributions to videogaming with the Naruto: Ultimate Ninja Storm series and the Dragon Ball Z: Budokai/Budokai Tenkaichi series, respectively). Brawl/4 enough already), the game as a whole is very promising, and the movesets for characters like Black Mage, Bomberman, and Chibi-Robo just ooze awesomeness.Īnd to top it off, Naruto Uzumaki, Ichigo Kurosaki, and Son Goku all appear as guests! (regardless of how people may feel about "anime characters" creeping into the game, I feel that their implementation and movesets work very well and one would be hard-pressed to creatively replicate their implementation/movesets with any other existing videogame character. Melee - although I can't fault the fan-game too much I already critique some aspects of Super Smash Bros. Brawl version of the " Fire Emblem musical medley ('Together, We Ride!' + 'Fire Emblem Series' Main Theme')" from Super Smash Bros. Luffy yet to complete the quintessential shonen quartet Castle Siege being changed to not use the Super Smash Bros. While I have slight issues with certain Super Smash Flash 2 implementations ( Ragnarok/Odyssey not being assigned as a Special Move for Isaac (yet) no Monkey D. Super Smash Flash 2 has come a long way from its glitch-riddled predecessor Super Smash Flash 1, and I thank the staff for all the work that they've put in the game! A lot of the new modes, features, and minor touches have quite the creativity, many Super Smash Flash 2 musical compositions/remixes are just stellar, and how can you not get hyped for something like "FINAL FORM MODE" ( that's still a thing, right)?












Super smash flash 2 beta